30.04.2008 11:00:00
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Disney Marks Entry into Robotic Toy Market with New Line of Programmable Toy Robots
Disney Consumer Products today announced its entry into the robotic toy
market with an innovative line of robotic toy products created in
collaboration with Pixar Animation Studios, Thinkway Toys and WowWee.
The robotic toys are inspired by WALL·E, the
adorable robot from the Disney·Pixar
theatrical release of the same name set to debut this summer, and Tinker
Bell, the beloved Disney Fairy. The iDance WALL·E
dancing boombox will be available in June; the Ultimate WALL·E
robotic toy and the remote control Tinker Bell flying toy
will be available this fall. With life-like movements and features
designed to impress and delight fans of all ages, these new robotic toys
are anticipated to be big hits with holiday shoppers this year.
Disney has been a pioneer in the area of entertainment robotics and
Audio-Animatronics™ technology since the early
1960s, beginning with the opening of Disneyland’s
famed Enchanted Tiki Room, where a chorus of colorful tropical birds
moved their eyes and faces to music, and at the 1964 World’s
Fair, where a life-like Abe Lincoln recited famous speeches at the "Great
Moments With Lincoln” exhibit.
Audio-Animatronics technology has since become a ubiquitous feature of
Disney's Theme Parks and Resorts. More recently, Walt Disney
Imagineering has debuted such innovations as Lucky The Dinosaur and The
Muppet Mobile Lab – free-roaming Muppets
capable of interacting with park guests.
The new line of WALL·E and Tinker Bell
robotic toys carries on this tradition and seeks to bring its characters
and their personalities to life through advanced movement and
programming that entertains and delights kids by making them feel as if
they are interacting with a real Disney character.
"Walt Disney and the Imagineers invented Audio-Animatronics, and Disney
has been a leader in robotic entertainment in our theme parks for
decades,” said Chris Heatherly, vice
president of Technology & Innovation for Disney Consumer Products. "We’re
excited that there is now the ability and technology to bring that
experience into people’s homes. With
robotics, we have a great opportunity to bring our characters to life in
a very realistic and new way. If kids can interact, learn and play with
our characters and they become an extension of their family, we will
have done something that is truly magical.”
The WALL·E line of robotic toys was developed
in collaboration with Toronto-based Thinkway Toys. In addition to the Ultimate
WALL·E and iDance WALL·E,
Thinkway will bring to market additional WALL·E-inspired
robots, action figures, playsets, a role-play WALL·E
robot arm, novelties and collectibles.
Disney’s new line of robotic toys will debut
at Maker Faire, a popular, ever-growing gathering for die-hard geeks of
all ages and tech do-it-yourselfers, which will be held May 3-4 at the
San Mateo Fairgrounds in California.
"We’re absolutely
thrilled to work with Disney on WALL·E,”
said Albert Chan, president and CEO of Thinkway Toys. "This
exceptional story is filled with classic Pixar humor, adventure, and
characters that are endearing and inspirational. The team at Thinkway
Toys has been fast at work with Disney, integrating these key elements
into the new WALL·E line of robotic toys.”
Based on the title character from this summer's highly anticipated Disney·Pixar
theatrical release, the Ultimate WALL·E
is an advanced robot that truly brings the character to life. Designed
and developed through a close collaboration between Disney, Pixar
animators and Thinkway, the Ultimate WALL·E
features 10 motors, giving it a high level of movement and animation.
The remote control makes it easy for kids to program WALL·E’s
movements. An innovative touch programming system lets kids direct WALL·E
simply by making patterns on the remote's touch pad. With voice
activation and a follow-me mode, WALL·E can
follow the sound of a human voice and detect someone entering a room. He
also has several emotional states and an easy system for programming
thousands of combinations of movements with the remote. Numerous sensors
allow him to detect and respond to his environment, including infrared
sensors that allow him to detect obstacles and steer around them, sonic
ears that detect sound direction, and touch sensors. The Ultimate WALL·E
is also MP3 compatible and features built-in speakers. USB cables and
rechargeable batteries are included. The Ultimate WALL·E
will debut this fall at ToysRUs and www.disneyshopping.com;
SRP $189.99.
The iDance WALL·E talks, dances
and has animated eyes that move and groove to the music. Its audio
in-jack works with any iPod or MP3 player. It features sound activation
functionality, action and play. It will be available at ToysRUs, Target,
Wal-Mart, Blockbuster and www.disneyshopping.com
this summer; SRP $24.99.
Disney Consumer Products also collaborated with WowWee, a leading
developer of innovative hi-tech consumer robotic and entertainment
products, for the creation of an elegant flying toy wonder inspired by
Tinker Bell.
Disney Fairies fans will get big thrills this fall with the new Tinker
Bell featuring WowWee’s FlyTech
technology, a vertical flyer featuring enchanting flight patterns,
graceful wing design and a flower wand remote controller designed
specifically for children’s hands. Users can
control the height and speed of the Tinker Bell flyer with ease,
allowing her to soar, dive and glide. Her light-weight, crash-resistant
materials prevent her from getting into mischief.
WowWee’s award-winning FlyTech line of
aeronautical products launched in 2007 with FlyTech Dragonfly™,
the world’s first commercially available
radio-controlled ornithopter and one of TIME Magazine’s
"Best Inventions of the Year”
(2007). Featuring the same dual wing design to provide lift and
propulsion, the Tinker Bell flyer brings the magic of flight to the
hands of a younger generation of girls. SRP $39.99, available at
ToysRUs, Wal-Mart, Radio Shack and other major retailers beginning this
fall.
About Maker Faire
Maker Faire is the premier event for grassroots American innovation. The
event started in San Mateo, California in 2006 and expanded to Austin,
Texas in 2007. Held annually in each of these locations, the event may
expand elsewhere in the future. Maker Faire is supported by Make
Magazine (www.makezine.com), Craft
Magazine (www.craftzine.com) and O’Reilly
Media, the premier information source for leading-edge computer
technologies. The company's books, conferences, and web sites bring to
light the knowledge of technology innovators.
About Thinkway Toys
Thinkway Toys is a global toy company that designs and develops high
quality products that are sold to retailers and distributors worldwide.
Incorporated in 1984, the company is recognized as an industry leader
with innovative electronic, interactive and animatronic products.
Thinkway Toys was the original master toy licensee for Toy Story in
1995, starting a relationship with Disney·Pixar
that continues today. Thinkway Toys has offices in Canada, Hong Kong,
China and Taiwan and is held privately, solely by its founder, Albert
Chan, who also serves as CEO and President and remains the driving force
behind the company’s creativity and
innovation.
About WowWee
WowWee, an Optimal Group company (NASDAQ:OPMR), is a leading designer,
developer, marketer and distributor of innovative hi-tech consumer
robotic and entertainment products. The WowWee group of companies
maintains operations in Hong Kong, La Jolla, California and Montreal,
Quebec. For more information, visit the company’s
website at www.wowwee.com.
About Disney Consumer Products
Disney Consumer Products and affiliates (DCP) is the business segment of
The Walt Disney Company (NYSE:DIS) that extends the Disney brand to
merchandise ranging from apparel, toys, home décor
and books and magazines to interactive games, foods and beverages,
stationery, electronics and fine art. This is accomplished through DCP's
various lines of business which include: Disney Toys, Disney Apparel,
Accessories & Footwear, Disney Food, Health & Beauty, Disney Home and
Disney Stationery. Other businesses involved in Disney's consumer
products sales are Disney Publishing Worldwide, the world's largest
publisher of children's books and magazines, Disney Interactive Studios,
a leading developer and publisher of video games and interactive
entertainment, and disneyshopping.com, the company's official shopping
portal. The Disney Store retail chain, which debuted in 1987, is owned
and operated by unaffiliated third parties in North America and Japan
under a license agreement with The Walt Disney Company. Disney owns and
operates the Disney Store chain in Europe. For more information, please
visit www.disneyconsumerproducts.com.
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